
All eBooks
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The Games Book: How to Play the Games of Yesterday
$2.99$2.24 Add to cartHave you ever struggled to remember your favourite childhood game so you can teach it to your own children? Do you love to reminisce about the good old days when it was all just good old-fashioned fun? The Games Book has the answers. Packed full of traditional indoor and outdoor games from yesteryear, it contains something for family members of all ages to enjoy. Each game has instructions and some hints and tips for beginners. An ideal companion for rainy days and family holidays.
Entries include:
• Playground games – What’s the Time, Mr Wolf?
• Tag games – Stick in the Mud and Marco Polo
• Card games – Patience and Rummy
• Paper games – Consequences and Hangman
• Ball games – Sevens and Kingy -
How to Win at Chess
$11.99$8.99 Add to cartLearn chess from International Master and YouTube’s top chess teacher Levy Rozman (aka GothamChess) in this refreshing and fun guide for beginner and intermediate players.
Clever and informative, How to Win at Chess teaches you everything you need to know about the game, including all the important moves and strategies to start off strong and keep you thinking several steps ahead.
Full of Levy Rozman’s signature charm and humor that have made him beloved by millions of fans, the first half of this unique guide introduces rising players (0-800 Elo rating) to the four key areas to consider when playing chess—openings, endings, tactics, and strategy—and the second half builds upon these core skills for more experienced players (800-1300 Elo rating). Brimming with practical and easy-to-follow tips for improving your game, How to Win at Chess includes over 500 instructional gameplay illustrations to help you better visualize the board, as well as chapter-specific QR codes for exclusive bonus content on Chessly, Rozman’s teaching platform.
Whether you want to become a recreational chess player or are training to be a Grandmaster, How to Win at Chess is the perfect interactive introduction to the world of chess!
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The Book of Esports
$13.49$10.12 Add to cartThe definitive guide to the modern world of competitive gaming and the official history of Esportsâ„¢.
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Almost overnight, esports—or competitive video games—have exploded into the largest entertainment and sporting phenomenon in human history.
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The Book of Esports answers:
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What exactly are esports, and how did they become so popular so quickly?
Why did blockbuster video games like League of Legends, Fortnite and Starcraft succeed?
Where exactly is all this video gaming headed?Â
What do gamers and college students need to know to position themselves for success in the industry?
How do you create a billion-dollar esports business? What strategic choices drive success in the modern gaming industry?
Can video games really get your kid into college? (All expenses paid, of course…)
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Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibillion-dollar phenomenon, The Book of Esports charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competition—and even the future of humanity itself.
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Gaming luminary and Harvard MBA William Collis has painstakingly translated esports’ mysteries into a detailed and accessible testament for today. Featuring select interviews from the biggest names in the industry, The Book of Esportsweaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growth—and more—is inevitable as the divide between man and machine blurs into oblivion.